Completed Master theses
Mentor: Prof. Lea Skorin-Kapov
Title |
Year |
Student |
Language |
Development and Evaluation of an Augmented Reality-Based Application for Collaborative Cybersecurity Training | 2023 | Mirta Moslavac | English |
Dizajn i evaluacija interakcijskih mehanika u miješanoj stvarnosti (Design and Evaluation of Interaction Mechanics in Mixed Reality) |
2023 | Lucija Drozd | Croatian |
Quality of Experience Assessment of Interaction Mechanics in Virtual Reality | 2022 | Monika Matokanović | English |
(Analysis of user behaviour for video on demand streaming services on mobile devices) |
2022 | Nika Gibanica | Croatian |
Procjena performansi strujanja igara zasnovanih na računalnom oblaku temeljena na analizi kriptiranog prometa uporabom metoda strojnog učenja (Streaming Performance Estimation for Cloud Gaming Based on the Analysis of Encrypted Network Traffic Using Machine Learning) |
2022 | Stipe Paradžik | Croatian |
Razvoj višekorisničke igre za platformu iOS primjenom tehnologije proširene stvarnosti (Development of an Augmented Reality-Based Multiplayer Game for the iOS platform) |
2021 | Lucija Balja | Croatian |
(The Inclusion of User Interactions in the Process of Training Machine Learning-Based Models for Estimating YouTube Service Quality) |
2021 | Tina Knežević | Croatian |
(The Impact of Network Performance on Subjective and Objective Quality Measurements for Mobile Multi-Party WebRTC Video Calls) |
2021 | Daniel Dujmović | Croatian |
Analiza korisničkog ponašanja prilikom korištenja usluge YouTube na mobilnim uređajima (Analysis of User Behavior While Using the YouTube Service on Mobile Devices) |
2021 | Magdalena Lisica | Croatian |
Modeli za predviđanje ponašanja korisnika digitalne igre i trajanja aktivnosti igrača (Models for Prediction of Player Behavior and the Duration of Player Activities in Digital Games) |
2021 | Sanja Jerković | Croatian |
(Machine Learning–Based User-Interaction–Agnostic Real-Time YouTube Quality of Experience Estimation) |
2020 | Blaž Planinić | Croatian |
(Machine Learning–Based User Interaction Detection for Real-time YouTube Quality of Experience Estimation) |
2020 | Filip Matić | Croatian |
Prilagodljivo strujanje videa od 360 stupnjeva i prikaz putem tehnologije virtualne stvarnosti (Adaptive 360-degree Video Streaming in Head-Mounted Virtual Reality) |
2020 | Tomislav Žulj | Croatian |
(Analysis of 4G Network Performance at Crowded Events and the Impact on Multimedia Quality of Experience) |
2020 | Tima Redžović | Croatian |
2020 | Kaja Pavlinić | English | |
(Enabling Distributed Open Access to Research Results by Interconnecting Scientific Repositories) |
2020 | Katja Grujić | Croatian |
Sustav za rezervaciju i pristup usluzi igara zasnovanih na računalnom oblaku (A System for Reservation and Access to a Cloud Gaming Service) |
2019 | Tomislav Šipušić | Croatian |
2019 | Marina Šolčić | English | |
(A Machine-Learning Approach to Real-Time YouTube Performance Estimation Based on the Analysis of Encrypted Network Traffic) |
2019 | Ivana Jonjić | Croatian |
The Application of Convolutional Neural Networks for Recognizing Objects in Digital Games | 2019 | Marko Franjić | English |
Razvoj prototipa sustava za igre zasnovane na računalnom oblaku |
2019 | Mihael Šolčić | Croatian |
Primjena igrifikacije u razvoju web-aplikacije za predaju školskih zadaća (The Application of Gamification in Developing a Web application for Submission of School Assignments) |
2019 | Nika Acinger | Croatian |
Estimation of YouTube Client Buffering State Based on the Analysis of Encrypted Network Traffic | 2018 | Karlo Slovjak | English |
YouTube Performance Estimation Based on the Analysis of Encrypted Network Traffic for 360 Video on the iOS platform | 2018 | Dunja Šašić | English |
2018 | Petra Rebernjak | English | |
Machine Learning Based Models for Prediction of Player Behavior and Purchase Decisions in Digital Games | 2018 | Filip Jurčić | English |
(A Protoype for Cooperation Between Service and Network Providers Based on the Exchange of Selected Information) |
2018 | Sven Srebot | Croatian |
Evaluacija iskustvene kvalitete višekorisničkih igara temeljenih na virtualnoj stvarnosti (Quality of Experience Evaluation of Multiplayer Virtual Reality Based Games) |
2018 | Sara Vlahović | Croatian |
Dinamičko generiranje animacijske sekvence u virtualnom okruženju temeljeno na podacima (Data-driven Dynamic Generation of Animation Sequences in Virtual Environments) |
2018 | Karla Kurjan | Croatian |
(Procjena korisničkog ponašanja i performansi usluge YouTube na temelju analize kriptiranog mrežnog prometa) |
2017 | Ivan Bartolec | English |
(Procjena performansi usluge YouTube na osnovu analize kriptiranog prometa i dostave sadržaja putem protokola QUIC) |
2017 | Illona Popić | English |
Measurements of YouTube traffic and performance based on network and client-side data collection. (Mjerenja prometa i performansi usluge YouTube na temelju podataka prikupljenih iz mreže i s korisničkog uređaja) |
2016 | Dario Pevec | English |
(Procjena performansi usluge YouTube na osnovu analize kriptiranog prometa uporabom tehnike strojnog učenja) |
2016 | Irena Oršolić | English |
Mentor: Prof. Maja Matijašević
Title |
Year |
Student |
Language |
Proceduralno generiranje terena i objekata u virtualnom okruženju (Procedural generation of terrain and objects in virtual environment) |
2022 | Marko Grozaj | Croatian |
(Prototype application for tracking eye movement and task performance evaluation in virtual reality) |
2022 | Ivan Škrabo | Croatian |
(Bin packing algorithm implementation for robot animation in a virtual environment) |
2021 | Nikolina Motočić | Croatian |
Analiza mrežnog prometa pri interakciji korisnika s računalno generiranim likovima u 3D videoigri (Analysis of network traffic related to user interactions with non-player characters in a 3D videogame) |
2020 | Dominik Maček | Croatian |
Analiza mrežnog prometa pri interakciji dvaju korisnika u višekorisničkoj 3D videoigri (Analysis of network traffic related to interaction between two users in a multi-user 3D videogame) |
2020 | Dorotea Šimunović | Croatian |
Network traffic analysis and optimisation of augmented reality service (Analiza i optimizacija mrežnog prometa usluge proširene stvarnosti) |
2017 | Matija Manđurov | English |
(Impact analysis of tunneling, compression and multiplexing based network traffic optimization onto experiential quality of interactive online games) |
2017 | Matko Vuga | Croatian |
Algoritam za ocjenu vještine igrača temeljen na aplikacijskom kontekstu (Application context based algorithm for player skill evaluation) |
2015 | Jelena Konfic | Croatian |
Mentor: Asst. Prof. Mirko Sužnjević
Title |
Year |
Student |
Language |
2020 | Robert Holovka | Croatian | |
2020 | Luka Abramušić | Croatian | |
Primjena algoritama za pronalaženje puta za navigaciju u videoigrama |
2020 | Matko Šilić | Croatian |
Kompresija i mrežni prijenos 3D informacije dobivene iz dubinske kamere | 2019 | Petar Bešlić | Croatian |