TOPICS
Students are encouraged to work on the following general topics:
- Adaptive video streaming:
- quality estimation based on the analysis of encrypted traffic
- traffic analysis and characterization of service adaptation behavior
- Application of machine learning techniques for multimedia user experience estimation and user behavior prediction
- QoE evaluation of multiparty WebRTC audiovisual calls
- subjective studies in laboratory and field environments
- quality modeling
- Development of networked AR and VR applications
- application design and development (Unity)
- quality evaluation
- Development of networked games
- cloud gaming QoE studies
- investigation of game adaptation strategies
- Quality optimization and control loops in the network
- Video games and game engines
- Control of robots via the virtual twin in Unity
- Camera and perspective control for video production in Unreal
- Development of video games with specific funcionalites
- Analysis and modeling of player behavior data
- Measurements and analysis on gaming behavior on 5G networks