TOPICS

Students are encouraged to work on the following general topics:

  • Adaptive video streaming:
    • quality estimation based on the analysis of encrypted traffic
    • traffic analysis and characterization of service adaptation behavior
  • Application of machine learning techniques for multimedia user experience estimation and user behavior prediction 
  • QoE evaluation of multiparty WebRTC audiovisual calls
    • subjective studies in laboratory and field environments
    • quality modeling
  • Development of networked AR and VR applications
    • application design and development (Unity)
    • quality evaluation
  • Development of networked games
    • cloud gaming QoE studies
    • investigation of game adaptation strategies
  • Quality optimization and control loops in the network
  • Video games and game engines
    • Control of robots via the virtual twin in Unity
    • Camera and perspective control for video production in Unreal
    • Development of video games with specific funcionalites
    • Analysis and modeling of player behavior data
    • Measurements and analysis on gaming behavior on 5G networks